Saga is a 3D Fantasy MMORTS where each player creates a nation from one of the five races: Orcs, Dark Elves, Giants, Elves, or Dwarves. Each player’s nation is a separate instance that can be attacked by other players at any time. Field squads, join alliances and complete quests with friends in this unique online experience.
Saga Information
Game Title: Saga
Genres: 3D, Fantasy, MMO
Publisher: Wahoo Studios
Developer: Wahoo Studios
Area: Global
Official Site: Click Here
Platforms: Microsoft Windows
Pros: +Unique gameplay. +Plenty of single and multi player content. +Great Global Chat box. +Lots of different units, spells, equipment, and content. +Great Graphics.
Cons: -Long load times. -Must pay for “booster packs” containing certain units and content. -Every nation is instanced. -Long construction and gathering times. -New players have limited options until they get established.
Saga Reviewed
Saga is a very unique game which was released in early March 2008. Styled as a “MMORTS” it is perhaps the only game of its genre. Before entering the game, each player must create a nation and pick one of two alliances, the Brotherhood or Order. The Brotherhood faction is comprised of Orcs and Dark Elves while the Order faction includes Giants, Elves, and Dwarves. Players can also customize their banner design to give their nation a bit of flavor. The graphics in Saga are impressive and the game runs fluidly.
Each player starts with the necessary major structures: a Stronghold, Temple, and Market. The in-game tutorial is easy to follow and even has voice acting, new players will get a grasp of thing within minutes. In many respects the game resembles an older RTS called Rome: Total War. Most squads consist of multiple units and sending in troops in the right formation against the appropriate targets is vital to achieving victory. In Saga each players nation is not geographically connected but is instead an instance which can be freely raided and plundered. New players must rely on quests since they lack a force capable of participating in PvP. The quests are mostly tedious and involve destroying several AI controlled Squads. Luckily these quests yield experience for the nation and the individual squads that participate. Aside from experience, the quests also offer resources as rewards which are required to build additional buildings such as farms, lumber mills, and mines. Almost every quest is repeatable on four difficulty levels: Copper, Silver, Gold, and Heroic.
A major drawback to Saga is that it takes hours for most buildings to be constructed which means new players will be stuck doing repetitive quests or logging out and doing something else as they wait for their nation to develop. It is only once your nation is established that the real fun begins. In order to protect your self from raids, it will become essential to join a guild, powerful guilds can then supplement their income by raiding weaker targets. Saga was designed so that PvP would be the main source of income and resources which was a smart move since the single player aspects and the quests are tiring and should only be played if there is nothing else to do. The level of customization in Saga is surprising for a RTS. There are over a hundred squad types which can each be given custom gear acquired through quests or purchased on the market. Dozens of spells can be learned and cast by consuming a resource called favor of the Gods which is gained through combat. While Saga it self is free, much of the content must be purchased in the form of “booster packs.” These function as they do in collectible card games. Playing with the free squad types is possible but if you want fancier units, you’ll have to cough up some cash. Saga is a one of a kind game that every RTS buff should check out.






