BattleForge

battleforge  Strategy Fantasy 3D Action  game

"BattleForge" is a free online RTS game with collectible card game elements. Developed by EA, "BattleForge" was originally a retail title with microtransactions, but has since become EA's second Play 4 Free free online game.

The game has tons of awesome looking units to summon, and you can play either against the computer alone or with friends, or compete against other players.

For a free game, it has very high production values, and it's so fun you'll find yourself wanting to spend money to buy more card packs!

SCROLL DOWN TO THE COMMENTS BELOW AND LET US KNOW WHAT YOU THINK OF THIS GAME.


  • Pro: Being able to test units out before playing makes strategy easier.
  • Pro: Endless possibilities for additions.
  • Pro: Very good presentation; one of the best in the F2P market.
  • Pro: A unique blending of several genres.

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  • Genre: Strategy, Fantasy, 3D, Action
  • Area: USA / Global
  • Official Site: BattleForge
  • Publisher: EA
  • Developer: EA Phenomic
  • Platform: Microsoft Windows

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Screenshots

  • BattleForge #0
  • BattleForge #1
  • BattleForge #2
  • BattleForge #3
  • BattleForge #4

Videos

Review

"BattleForge" is a bit of a bizarre amalgam of genres, and is something quite unlike anything we've seen before in video gaming. It's based on roots of a collectible card game, but instead of turn-based card battling ala "Magic: The Gathering," the action plays out as a real time strategy game. Despite being new and bizarre in concept, "BattleForge" emerges as, quite simply, one of the very best F2P games currently available.

The great part of "BattleForge" is that no single aspect of the game dominates another. They complement each other wonderfully, and add layers of complexity and strategy in genres that are known for being stalwart and even a bit stale. So while there is a lot of strategy in designing a deck, it never interferes with the typical RTS-type strategy. You have cards to play, but you need to collect resources in the level in order to play them. 

In the opening menu of the game where players select missions and alter options, there is a deck builder and card testing system which is a great joy to play around with. You can spawn any creature from any card you currently own and place them on a sample battlefield. Then you can spawn powerful enemy creatures to see how that card will hold up against certain situations. You can also test out combinations of cards and see how your defense will hold up against an onslaught. It's a lot of fun, and really allows you to find a good balanced deck and experiment so you're not making guesses when you head out on a mission. 

The game is also designed well for cooperative multiplayer games. Each new level has variants that suit a one, two, or four player option, meaning you can enjoy the game just as much whether you're playing solo or with up to three friends. 

Everything in "BattleForge" is simply coated in production values, and everything shines with care; from the solid animations of creatures, to well balanced gameplay, interesting cards, and even cool card artwork. Commanding soldiers and creatures is a breeze, and all controls are responsive and intuitive for anyone who has played an RTS in the past.

Perhaps the only complaint that I could lay against "BattleForge" is simply that – as a fan of "Magic: The Gathering" –  I wish "BattleForge" would have included some of the randomization of cards that is a staple in collectible card gaming. Part of the strategy of deck-building is to try and overcome the randomness of the draw system, whereas, in "BattleForge", you simply choose what creatures you want to be able to summon in battle.

Despite very minor shortcomings, "BattleForge" still manages to be a shining beacon in the F2P market, and stands as one of the highest quality, most polished titles. With a smörgåsbord of genres colliding, everyone has reason to check it out even if you don't think you'll like it. And since the item purchasing is based on buying new cards for use in play, not only can you spend as much or as little cash on this game as you want while still enjoying it, but there could be a seemingly endless amount of content released over time as the developers come up with new ideas for cards.

Review Andrew Groen
October 9, 2009

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Review

Nice game. beautiful graphics, the RTS/Cards gameplay is a success, lots of units - buildings - spells. Now the bad points about this game is.. there's absolutely no skill required. that's it, it is a fake RTS - there's no micro-managing to do, the better cards you have, the faster you will finish the missions. And forget about pvp if you dont have the expensives "For the win" cards. One another downside is the lack of end game content, you end up doing the same missions 40 times trying to upgrade your cards. BUT it will entertain you for a while, give it a try it, you won't regret it.

WhyNot, on October 14th 2009 04:44 am

in-game gold is pretty usless its only use is upgrading cards and ill be suprised if you found anyone selling bfp i dont think anyone with bfp will ever need gold they realy have to make a shop for cards that is bought with gold that would be decent but i think ea is so cheap to do that they just want players to pay money to get cards besides here is some cons you didnt add con:reapeting quests is so booring becuase quests take so much time con:not alot of quests so if your not going to pay go play saga its more better cuz it have over 60 quests and while this cant even pass 35 and saga ingame gold is realy usful and can buy all cards with it

Anonymous, on September 8th 2009 11:59 pm

it is a really good game but Anonymous is right it is really fun until you start to play ranked matches becous then you need to spend Real money to get booster packs or you will have to spend weeks playing missons over and over again until you can afford some of the good cards from other players:)

Dinzo, on August 30th 2009 07:14 am

This is probably one of the most interesting games that I have ever played. It is true that you have to spend some money to play but $20 will get you everything but the most expensive cards,which you dont really need anyway. Considering that it is a game with constant updates and the fact that its cheaper then a normal game I think its a good deal. The one problem I have with the game at the moment is the lack of card balance when dealing with 3 or 4 seriously overpowered cards but you can learn to deal with them if you practice enough. All in all one of the best games i've played in awhile I would recommend it to any RTS fans out there.

Silentnights, on August 28th 2009 09:35 pm

nice game... it rly looks like warcraft frozen throne..

eugene, on August 24th 2009 08:06 am

Battleforge is an innovative RTS game that uses a card system for summoning units, buildings and casting spells. It's kind of like playing Magic in real time. Resources are collected at a fixed rate per mine and then there are special capture points that count as tech levels. Capture more of these and you can summon higher tier units and spells. Because you are like an omnipotent god watching the battle from above and casting spells to summon units, units can be summoned almost anywhere as long as you have ground units nearby. This eliminates production buildings and adds a great dynamic aspect to the game. Although you suffer a 50% unit life penalty for summoning away from a building, it's a useful boost to be able to summon new units straight into a battle for an extra bit of support. The CCG (customizable card game) aspect of the game is interesting as well. Now the the game is downloadable for free and they make their revenue by having players buy expansion packs of cards for real money just like a real CCG. I haven't put up any money for it yet so I don't know what the exchange rate is but it is the only way to get new cards unless you can find a player that is willing to trade BF credits for gold. So, like a real CCG, there are common, uncommon, and rare cards which you have a probability of getting in your expansion packs. I found Battle Forge to be an entertaining game but I hate micro payment games that like to hook you in because it's very easy to end up spending more than you would on a standard payment game. I would be much happier shelling out $50 up front and having access to everything even if I have to grind for months to unlock everything. With that in mind, this is my view of the pay system. There are obviously limitations that you cannot surpass with the given cards at the start because they don't necessarily compliment each other well but you do have access to the "full" game. You are allowed to play any map and join any game, you just don't have a chance of winning some of them unless you are very good. While the randomness of the cards bought in expansion packs is "realistic" I don't care for that realism. If I pay money, I like to get something worth it. I always hated buying 5 packs of Magic cards as a kid at getting 2 or 3 packs of junk. It felt like such a waste and that was why I got out of it. I had horrible luck getting the good cards and there was nothing I could do about it except throw more money at it to get what I wanted which I thought was stupid. For that, I am disappointed with Battle Forge. It really does feel like a real CCG which some people will enjoy but I am not one of those people. So unless you've got some coin spend this is a long download (2.8G+ of updates) for a relatively short play of a cool game.

ErkZ, on July 16th 2009 09:44 am

im going to try this

Griffin, on June 27th 2009 09:21 pm

REALLY cool game, the downside its that u need to pay to have more cards, but u can buy some with "in game" gold

Anonymous, on June 10th 2009 06:54 am

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