Deepolis
"Deepolis" is a browser-based, 3D action MMO game where players battle it out in submarines under the ocean.
There are three factions to pick from, and players compete against rival factions. As you travel the seas for quests and to fight NPCs, you always have to be on the lookout for enemy captains piloting their own subs!
Despite being a browser game, "Deepolis" has full 3D controls, and even lets you adjust your depth in the ocean, making this a true 3D game where you can travel in any direction imaginable.
Not bad for a browser game, is it?
SCROLL DOWN TO THE COMMENTS BELOW AND LET US KNOW WHAT YOU THINK OF THIS GAME.
- Pro: A good number of active players for a realtime browser game
- Pro: A unique concept revolving around submarines
- Pro: A lot of lore, and an interesting history/backstory
- Genre: Fantasy, Browser, 3D, Sci-Fi, Action, Fighting
- Area: North America / Global
- Official Site: Deepolis
- Publisher: BigPoint
- Developer: BigPoint
- Platform: Web Browser
Review
It seems to this writer that most browser-based games suffer from the same problems as the rest of their kin. The interface is generally difficult and bulky to deal with, the gameplay is confusing at worst or has a steep learning curve at best, and the actual point of the game somehow loses focus after the first handful of levels. While "Deepolis," a game based around submarine warfare, certainly addresses some of these issues in a creative manner, it doesn't avoid all of these pitfalls.
You heard me right: submarine warfare. Even though the gameplay and implementation of the game is rather mediocre, conceptually the game is amazing. The world was long ago flooded and the three factions are warring with each other for their own set of canon reasons. There's a great deal of backstory that a new player can read up on, if they so choose, and as a fiction writer myself I find the plot fascinating. Some of the gameplay concepts introduced due to the underwater nature of the game are also fantastically done.
The choice of factions is purely aesthetic, though. While each section has their own set of ships, and they do look strikingly different and awesome in their own ways, the sheer number of players causes any real individuality to be lost. Don't be surprised to find higher-level players still using the dinky little submarine that they start with due to the cost of rebuilding after being gunned down by someone higher up the ladder.
The use of depth and how different submarines can be at different depths of the ocean scavenging for certain debris and the like is one of the few features I found enjoyable throughout my playing. I'd often be caught up in the race of trying to reach a capsule or rock for more materials with up to three other players, effectively becoming competing treasure hunters in a way. Unfortunately, these concepts just don't translate to consistently fun and engaging gameplay.
Like many of the browser-based games out there these days, "Deepolis" was originally a German operation but has since traded to American hands. The microtransaction model has been in effect since the beginning of the game and has certainly created a 'have' and 'have-not' mentality in the playerbase. Players who have the money outside of the game can, effectively, buy experience boosts which let them level up far faster than anyone playing the regular game could ever manage. While the actual gameplay is fun, though repetitive, the constant threat of a higher-level player deciding that it is your day to die casts a shadow on the entire experience.
The quests seem to all be about destroying a certain number of enemies or gathering a certain number of materials. With the fascinating concept and use of depth, you'd think there would be other intriguing ways to introduce quests, but apparently not. The game looks great for a browser game, as the actual game is played through a pop-up Flash window, and the concept, again, is amazing. But the implementation just seems shoddy at best. I wouldn't describe "Deepolis" as a game that would attract my interest for terribly long, but that's just my opinion.
Review James Bishop
October 9, 2009
Review
It's nothing like Gunbound
Dan, on June 30th 2009 12:14 pm
Hot Games
Wizard101
"Wizard101" is a casual MMORPG that resembles Harry Potter meets Yu Gi Oh.
Dragonica Online
"Dragonica Online" is a 3D sidescrolling action-MMORPG.
Secret of the Solstice
"Secret of the Solstice" is a new MMORPG with an old-school look.
Wind Slayer
"WindSlayer" is a 2D sidescrolling MMO similar to "Maple Story."
Mir2
An old-school action MMORPG, and one of the most popular of all time in Asia.
Top 10 MMO Games
Runes of Magic
"Runes of Magic" is one of the top two or three f2p MMORPGs in the world.
Atlantica Online
Atlantica is the best free MMORPG. Explore, fight in locations around the world
Dragonica Online
"Dragonica Online" is a 3D sidescrolling action-MMORPG.
Mir2
An old-school action MMORPG, and one of the most popular of all time in Asia.
Gates of Andaron
"Gates of Andaron" is a fantasy MMORPG with unique faction vs faction warfare.
Twelve Sky 2
”Twelve Sky 2” is a popular free-to-play martial arts MMORPG.
Dark Orbit
"Dark Orbit" is a browser based space MMO, and one of the best.
Last Chaos
"Last Chaos" has some of the best graphics in the free-to-play MMORPG market.
Free Realms
”Free Realms” is a f2p MMO from SOE with tons of things to do.
Soul of the Ultimate Nation
"Soul of the Ultimate Nation" is a fast-paced free MMO with an awesome story.












This game does have an interesting plot line, the 3-D grafics look ok, and I think that the game play is pretty fun. However I feel like the quests they give you don't really have anything to do with the plot.
Anthrax14, on October 23rd 2009 06:53 pm