Galaxy Online

galaxy-online  Sci-Fi MMORPG 2D Strategy Action  game

“Galaxy Online” is a sci-fi, strategic simulation space MMO. To succeed in the game, players will have to create their own base, establish colonies, and then decide what they want to do.

Would you rather achieve dominance through military strength, or by being a shark-like businessman always taking advantage of others through your deals?

The game has a huge learning curve, making it the ultimate game for the MMO gamer who is bored of playing the same MMO over and over!

SCROLL DOWN TO THE COMMENTS BELOW AND LET US KNOW WHAT YOU THINK OF THIS GAME.



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  • Genre: Sci-Fi, MMORPG, 2D, Strategy, Action
  • Area: USA / Global
  • Official Site: Galaxy Online
  • Publisher: IGG
  • Developer: IGG
  • Platform: Microsoft Windows

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Review

“Galaxy Online” is a sci-fi, strategic simulation space MMO. Starting out, players will go through a short tutorial teaching them the very basics of the game. To succeed in the game, players will have to create their own base, establish colonies, and then decide what they want to do. For example, would you rather achieve dominance through military strength, or by being a shark-like businessman always taking advantage of others through your deals? The game has a huge learning curve, making it the ultimate game for the MMO gamer who is bored of playing the same mmo over and over!Have you been complaining about the lack of difficult, truly brain-wracking games in the free-to-play MMO space? If so, “Galaxy Online” is an answer to your prayers. Unfortunately for those of us who like our action fast, our rules simple, and our results short-term, “Galaxy Online” might just require too much thought.

This isn’t to say “Galaxy Online” is a bad game; it’s just a very demanding one, and, like “EVE” before its re-design, it takes a whole lot of effort for new players to jump in and understand it. Starting off, the game feels rather simple, as you’re given tutorial quests to build a few buildings and tech here and there. But, after the tutorial ends, you’re thrust into missions with vague instructions, and little to no guidance.

Like browser games, “Galaxy Online” is a resource driven affair, where much of your time is going to be spent building things, collecting resources, and then waiting. Unlike a browser game, though, you need to download and login to the client to play, so it loses that ability to provide a quick 5-minute burst of fun, and becomes something much more involving.

At its core, the game is all about number crunching, and analyzing data. Want to build a specific type of ship? Want to construct X? Then you’ll need to gather resources, figure out where you want to get them from, and then deal with it. Unfortunately, many of the questions that will be raised while you play (usually “wait, how do I do that?” after the game gives you a task) aren’t answered in the game itself; you’ll have to turn to the community. Thankfully, the community of “Galaxy Online” is eager to help new players understand concepts that might not be so simple, and, for the most part, they’re a huge help.

While the strategic elements of the game such as construction, exploration, and resource gathering are very complex, fighting is anything but. Combat takes place in a turn-based element, and is largely dependent upon which type of ship you build, and the commander you choose.

That’s where the disparity between paying and non-paying players kicks in. In many recent games, paying offers a convenience or aesthetic appeals, but in “Galaxy Online” if you pay money, you get obviously better commanders (who give bonuses to your ships), and better ships themselves. Can you enjoy the game for free? Sure. You just won’t ever come close to touching anyone who pays and is at least marginally competent.

If you’re a stickler for number games, sci-fi space sims, or a longtime browser gamer looking for the next step toward non-browser gaming, “Galaxy Online” is a good choice. If you were hoping for something with more action, epic space opera scenarios, or gigantic battles like “EVE” on a free-to-play model, however, this isn’t the game for you. Should you give the game a go, just keep in mind that it’s going to be complex, and to get anywhere you’re going to have to invest a lot of time waiting. For most people, the game won’t really take off until you’ve been playing it for a few weeks. (I guess, in that sense, it’s like “EVE” after all … )

Review Brendon Lindsey
October 9, 2009

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Review

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what the, on September 28th 2009 01:20 am

This game was pretty boring.

PyramidHead, on August 23rd 2009 02:52 pm

the best games

goran, on August 14th 2009 06:21 am

A. this is for GO B. GO is awesome. First of all the review is incorrect in several ways. Competition is mainly faction v.s. faction not between individual players. Scamming people in trades = a quick way to get blacklisted by the whole faction. Faction competition is not like many mmo ie. killing players but infact you take over their planets and systems (as a rough estimate i would guess their are somewhere between 500-1000 systems per server with 20 planets each sounds like alot but with several thousand people per server and each person able to take nearly and entire system planets are scarce but luckily you do receive a home system which only you can colonize). A player could spend weeks building up a non home system and even spend cash to make it and uber system only to have the enemy wipe him out and take it over. Thus cooperation is essential to assure your survival. ship building is extremely varied and you can easily make your own strategy all and all in my opinion a space mmo second only to Eve

NecroTree, on July 13th 2009 09:32 pm

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