Could Global Agenda Really Be Free-to-Play?
Well, yes and no. The already award-winning title announced its pricing strategy including a F2P model, that is after you buy the $60 game box.
Last Wednesday TenTonHammer.com interviewed Global Agenda's Executive Producer Todd Harris on the pricing model for Hi-Rez Studio's upcoming FPSMMORPG(Think of Halo and World of Warcraft 9 months after a particularly romantic night). He answered questions regarding just how limited non-subscribers would be, the choice to go with a $12.99/month model instead of the more popular $15, and a few game features that have been recently revealed to the public.
Their goal is to "make the non-Conquest[non-subscriber] game much more than just a gimped version of a full MMO." and not make it just some teaser. Supposedly you can shell out the cash for the box and not feel at a massive disadvantage for not becoming a subscriber.
Those of us who are veterans of MMO's and are already acclimated to paying monthly fees for a game or two also won't find it hard to justify it for this game. If you want the true feel of an MMO: guilds, auction house and some real PVE; you've gotta pay up.
Here's the full description of the subscription system:
Global Agenda (one time purchase - $49.99 MSRP) includes:
- Creation of up to eight different agent characters
- Character visual customization
- Access to all combat weapons and devices
- Cooperative Player vs. Environment missions against the Commonwealth NPC faction, AI-controlled enemies, and Boss Fights
- Matchmade Player vs. Player missions with five different game types and over 20 unique maps
- Character progression through 30 levels
- Achievement and unlocks system for individual characters
- Player Inventory for suits, flair, dyes, upgrades, and loot
- Virtual Reality practice fighting area
- Vendors and accumulation of in-game currency
- Text chat with multiple channels
- Built in voice chat during missions
- Ability to join an established player-created agency
- All play is on our single-shard, hosted server environment to ensure convenient and consistent gaming experience.
- Ability to sign up for one free month of a "Global Agenda: Conquest" subscription at registration (credit card required, can be cancelled at any time, details on Conquest package are below)
Global Agenda: Conquest ($12.99 per month, $11.49/mo for 3 month, $9.99/mo for 6 month) includes:
- Access to Alliance vs. Alliance (AvA) World Domination gameplay
- A massive scale campaign between player created agencies and alliances over scarce territory and resources on a persistent world map.
- Attack and Defend Territories in zones that match your agency's schedule
- Agency and Alliance Management - Create and maintain persistent player groups and officer ranks
- Creation and Upgrading of Facilities - Control production and output
- Base Raids - involving up to 60 players per side; coordinated between 6 different strike teams within linked territory instances
- Agency Achievement System, Leveling, and Recognition
- Auction House with bidding and buyouts
- Mail System
- Upgrade Text and Voice chat to support multiple channels and strike teams
- Player Crafting with blueprints
- Additional character customization options including elite character suits, dye colors, and seasonal flair
- Ongoing Co-Op content at max character level
- Ongoing AvA content, multiplayer PvP content, and new social areas
Global Agenda, and Hi-Rez Studios, for that matter, have done nothing but impress. So lets keep our fingers crossed and hopefully by the first quarter of 2010 we'll have a ground breaking MMO on our hands.
I don't know about you, but I think if I could have a World of Warcraft(or Aion, if you're keeping up with the times) with a little more skill required(aiming), some more interesting battle-grounds and no grinding(please god, no more grinding) I'd be in heaven. What do you guys think about this new contender?
Does Global Agenda have anything for you?
Posted by Mister Keeler
November 2, 2009
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Comments
Hmmmm by this list.. game will be fun only if you pay...subscription. So it isn't really B2P like Guild Wars...
B2P<->FTW, on November 2nd 2009 02:00 pm
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that "P2P" option is just going to ruin the game.. If you decide not to "P2P" that's like playing half the game.. I've been looking in to this game for about a year now.. Now they decide they want to have a monthly fee by option.. I'm not paying for another game monthly just so you can have all the best features. If you want to blow your money for half the game for the "free" version it isn't worth it, but if you decide to P2P then go ahead do so. IMO it's not worth paying monthly for. Just another half-assed company not having enough faith in the sales of the game so they decide to have the option to pay monthly for just so you can have the full experience.. Just like most of the F2P MMO's where you can only fully enjoy the game if you pay money for it.
Drew, on November 2nd 2009 10:11 pm